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general
General Strategy
Always stay moving, moving targets are harder to hit.
Master the ninja rope. It is SO essential. Make sure you can operate and change
weapons from the rope.
Empty the weapons on your opponent, then go run away and reload.
If you are hurt in a battle, recharge on health ASAP. Recharging your health with
the health powerups can save you lives. Go hunting for them. If my I have 100% health,
and I run across health, I usually blow it up so my opponent can not get it.
If you play for kills, it is sometimes wise to kill yourself when you are getting
low on health so your opponent can't get the kill
Finding a rock for cover in a battle is always a good idea.
TIP: You can fire weapons from behind a thin wall of dirt or rock. This can
sometimes come in handy.
Use the enemies side of the split screen for some help in navigation and targeting.
Also, the inset map is can be useful for targeting as well as navigation. It is
great when you can launch a blind surprise attack.
Use gravity to your advantage when discharging weapons. Remember that the velocity
your worm is going at is added or subtracted to the initial velocity of the weapon
you are using. You can really throw a projectile if you are flying fast through the air.
If you fly quickly across the board, then whip around and fire a weapon, it will move in
slow motion, from the inertia (fun to do).
I almost never use weapons that can backfire on me, because when I do, they usually
hurt me as much as the opponent. I suggest not getting any bouncing things or any traps.
(bouncy larpa, crackler, bouncy mine, zimm, mines, float mines,
rb rampage, etc.).
Rope on to your enemy!
When you rope on to your enemy, good weapons to use, include chaingun, flamer, and
other effective weapons, since they can not get away from you.
Use weapons with kick back to push your enemy into weapons they may not want.
If you come across a weapon you don't want, blowing it up can be advantageous to you,
so that you don't pick it up later.
An uncommonly known fact is that you can actually change weapons while using a guided
weapon (missile), then switch back to resume.
Common Strategies
Camping: Sitting in one little bunker that's easy to gaurd and play defense. This is
very effective (unless of course, the other person is doing it too), but this is sort of
cheap too, doesn't show much skill and it isn't very admirable
Lobbing: Swinging around in safety just lobbing projectiles down into enemy territory. This
is a decent preventative measure, or a "hope and pray" type deal, but it isn't terribly
effective against good players which can evade projectiles fairly easily
Swing/Hit: Fly around, hit the other guy then go reload and do it again
Suicidal Aggresiveness: Hit, hit, hit and keep hitting your opponent without letting up.
This takes advantage of their vulnerability during loading times and the element of speed
and suprise, but it can also be somewhat detrimental to your own health.
Advanced Weapon Handling Tim Chase
You can fire certain weapons (weapons that bounce--grenade & nuke families) straight
down with a little help from the laws of physics in the game. Rope straight up onto the
ceiling above your opponent. Just before you impact the ceiling, fire the weapon at
the ceiling. It will ricochet off the ceiling and return back down. Since they explode on
a time-delay, you can work on timing the drop so that the weapon explodes with direct impact
for maximum damage.
After managing the grenade/nuke DFA (drop from above), switch to napalm, only drop
further. Fire the rope up, and immediately follow it with the firing of napalm. The
napalm continues downward with the momentum of your drop (the faster/further you drop
the better), but your rope yanks you to safety. Just make sure that your rope can reach.
On certain boards (especially an empty board), you can fall so far that your rope can't
reach the ceiling. Can you say "toast?"
Shoot and Run Tactics OpYi
My favorite weapon is the rifle. Why? It's extremely powerful, and I
love the strategy of using a single shot-slow reloading weapon. I prefer
the shoot and run tactic as opposed to the shoot, keep shooting, waste
the enemy, wait for him to come back and repeat tactic.
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