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weapons

This gives a general guide to what all the weapons are, and their basic properties. We suggest examining the weapon properties with LieroKit's weapon editor (download here). Our tactics section includes a section on weapon strategies that highlights the tactical features of the weapons below, along with a rating.

click the name of the weapon for a screenshot.

weapon use reload ammo
bazooka sort of powerful, fires straight and is an all around weapon average 3
big nuke Very powerful (especially when in a confined space), projectile, firework type explosion very long 1
blaster powerful, average range, a little bit erratic, explodes and pops all over. very long 2
booby trap chucks a little powerup decoy that explodes like a mine when stepped on (either a weapon or health power up). very short 1
bouncy mine mine that bounces around the landscape. average 2
bouncy larpa Bouncing missile with a showering trail (aka:larpa), very dangerous, erratic. medium 4
chaingun machine gun (less kick back then the minigun, neat, single stream average n/a
chiquita bomb a high impact shrapnel grenade (the equivalent to a banana bomb from worms). long 1
cluster bomb shrapnel grenade short 1
cannon fire metal balls, they are affected by gravity, average damage short 5
crackler tons of pixel sized projectiles bounce quickly from a small bouncing missile. very erratic, can be dangerous average 1
dart a dart. fairly harmless, small. It has a decent ammount of kick back. short 5
dirtball projectile that after a short time will explode in a ball of dirt. (harmless) short 5
doomsday rapid fire duel rocket launcher, heavy damage, straight shot average 7
explosives 3 small short range explosive projectiles very short 1
flamer flame thrower, semi-short range, damaging over period of time average n/a
fan a wide stream of pixels that pushes other worms, projectiles, and powerups away. does no damage short n/a
gauss gun really quick powerful gun (does some nice damage) long 1
grasshopper a leaping grenade, average damage, erratic average 1
grenade a grenade with shrapnel, short lob, average damage short 1
greenball mini green dirt balls, no damage short n/a
handgun a handgun, little damage, has a laser site though short 15
hellraider powerful erratic, explosive weapon. long 1
larpa a missile with damaging trail that showers down. average 5
laser laser, cuts through dirt, range is infinite, powerful over time long n/a
mine chuck a mine, almost blends in with dirt, explodes on contact, average damage average 1
missile a guided missile. guide with your left/right keys. average damage average 1
mini-nuke smaller version of the big nuke, projectile that breaks apart and explodes all over. average 2
mini rockets tons of mini rockets (similar to doomsday, only many smaller rockets), good damage short n/a
napalm projectile that burst out in flames in all directions. average damage short 1
rb rampage a weak minigun with bouncing ammo average n/a
rifle a powerful sharp-shooting rifle short 1
shotgun a semi-powerful shotgun. average 5
spikeballs little spiky balls that hurt (5x) average 1
super shotgun a bigger and better shotgun average 2
uzi weaker minigun very short n/a
minigun a really cool powerful minigun average n/a
winchester another gun short 2
zimm little glowing ball that bounces around and hurts when you get hit. long 2
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